Breaking the Cloud Barrier: Building a Game with Local AI (Qwen 3.5 & RTX 5090)

Tech

For a long time, the prevailing narrative in AI development has been that if you want to build real software, you need a massive cloud budget and enterprise-grade H100 GPUs. The assumption is that “local” AI is for simple chatbots, while “serious” engineering requires the cloud. We wanted to see if that assumption is still […]